Thursday, 16 December 2010

Audience Feedback on The Quaking Sound



This is feedback from my audience on what they think of my magazine.
If you are wondering about the second question, then there were no responses.

The main comments were as follows:

  • Genre as spot on in most places, 2 people saying a rock magazine, with one person referring it as a heavy metal magazine, which nevertheless is related to rock music.
  • Purpose and intention got no responses.
  • Target audience was mostly spot on, with responses stating younger and older teens, with 1 person saying 25 year olds, which was an interesting response.
The comments overall showed that I had a very good audience who easily recognized my target audience and genre, and I appreciated more the work that had gone into this project.

Wednesday, 8 December 2010

Flat-Plan Of Music Magazine

NOTE: This hopefully is the last thing that needs to go on the blog that hasn't already. Massive thanks to resources available at the time.

This is the original flat-plan for my music magazine. As you can see though, this was a very basic model for the magazine, and was improved on immensely for the final product using heavy detail and the usage of software such as Photoshop.

My original title page for the music magazine.

My original contents page for the music magazine.


The final version of the title page.

The final version of the contents page.

Brainstorming For Music Magazine

This is the initial brainstorming for my music magazine, that I did in order to determine who I wanted to appeal to my music magazine.

The ideas are not very clearly shown, but I can tell that I was considering target audience and the content of the magazine that would appeal to that audience. However, like the above flat-plan, it was a very basic idea at first that developed massively into the finished product.


My original brainstorming for the music magazine.

My target audience profile, which related to the brainstorming because they both tried to tell what my audience favored.

What Is Missing

This is probably going to be the final blog post for this project, not sure yet, but potentially might.

Because of today's sit-in demonstration and subsequent school closure at 2:00 pm, I was not able to do what I had planned to do in Period 5, which was try and get stuff posted as much as possible. Because of this setback, I will state what is missing from the blog so that people will know what I have done that isn't on here.

1. Flat-plan of music magazine, which I did handwritten. Unsure if I can get a camera and connector cable that will allow me to post this before midnight, if so I will post it.
2. Brainstorm of ideas for music magazine. Same reasons as flat-plan.

Apart from them, everything else is on the blog in some way or form. I will obviously update before midnight if I manage to get these things on the blog.

Until then, bye.

Tuesday, 7 December 2010

Music Magazine Band Article

Took a bit of time, but finally got it uploaded. This is the article about the band that I made with Mr Rolfe, which was done on Pages. Zoom in for a better view.


What did I learn from the progression from the preliminary task to the full product?

NOTE: This document mainly answers evaluation question 7, while referring to question 6 as well. Zoom in to see more clearly.


Monday, 6 December 2010

What have I learnt about technologies from the process of constructing this project?

NOTE: This document mainly answers evaluation question 6. Use zoom to see more clearly.

What kind of institution might distribute my music magazine and why?

NOTE: This document mainly answers evaluation question 3. Use zoom to see more clearly.
Here are the links to the websites if you want to see them.

HMV                               NME                                      Kerrang!


Thursday, 2 December 2010

How My Media Product Uses, Develops and Challenges Codes/Conventions of Real Media

NOTE: This post mainly answers evaluation question 1. This post also includes the title and contents pages of my music magazine.

My media product uses and challenges certain codes and conventions of everyday real media. I used conventions such as choice of masthead, main image and the style of writing to get my points across.

This is my magazine's masthead. I have chosen a particularly bold colour to use to make it really stand out as a piece of media. The font is Rocketship Town, one I have downloaded from http://www.dafont.com/ and already commented on in an earlier blog post, saying that this font is very noticeable and effective, making this stand out from the rest. My strategy mainly revolves around trying to make things stand out, because the more noticeable things are, the bigger the impact they will have.
My masthead. Sorry the page is so long, but the Photoshop format made it this long.
Adobe Photoshop has been a very helpful program in challenging the standard conventions in media. It has been helpful in doing this because of features such as the text tool and select tool that enable me to make the publication look bigger and better than most standard media products. Using filters such as undercolouring and adding layers such as a drop shadow or outer glow enable me to improve the masthead, strapline, fonts and other features in order to make the finished media product really stand out from the rest.


Photoshop logo.
My music magazine's title page. Note how significant and stylized it looks in order to draw attention. 




My music magazine's contents page. Note the application of font, imagery and use of colour on the page.


Wednesday, 1 December 2010

How My Media Product Uses, Develops and Challenges Codes/Conventions of Real Media - Current Progress

Not complete as of yet, will aim to complete as soon as possible, earliest tomorrow.
Sorry for delays.